The shadow clan. ARAGAMI 2 review
The game is declared for platforms: PlayStation 4, Xbox One, Nintendo Switch, Windows, Linux, MacOS, Amazon Luna, Mac OS.
The hired killer was upset by a new misfortune – the Akatsuti clan, who undertook to atrocity in the Rasomon Valley. Aragami stands in the way of villains, but fails. But, as it turned out – the shadow forces that our warrior possesses belonging to a whole clan of similar fighters. After death, nothing ends, and the shadow warriors move to the village of their clan where will we lead the fight against arrogant invaders.
In addition, as it turns out, shadow skills are a curse, the essence of which we also have to figure out.
The gameplay is a stealth with elements of a slusher and a kind of parkour.
There is a good prologue that will teach the basics of the game and a little open the plot. Then we get to the village of Clana Tender Ninja, which will be a hub, where is our hero (or up to three in coope!) will make sorties to tasks.
The elder explains that the clan specializes in performing a variety of tasks than we will do the whole game. Orders can be taken on the local board of ads.
After the first execution of each plot mission, there will be the possibility of its endless overpass, though with less than the first time awards. It will be possible to fill the rank (perfectly) or find hidden objects that were not found last time, in the end, so you can not quickly, but farm and experience.
At one “point” on the map, as a rule, several separate locations.
Battles take place in two versions. Stealth or open battle. In the first case, we hide in the grass, hide in every possible way to get to the goal and eliminate it. You can jump on enemies from above or attack the position “hanging on the wall”.
There are always two options for an attack from an invis – you can stun or finish the opponent. What is interesting – the mechanics of these techniques are different, sometimes it is more profitable to perform one, sometimes another. For example, the attack “From the Visa on the cornice – to kill” will drop the enemy down, and “stunning” will leave at the top.
I liked the stall system tied to stealth. If the enemies find the body, then they will activate for some time, and they will not give us experience and rank. If the “body” was stunned, they will cheer up and put in operation again.
But they seem to not notice huge puddles of blood.
In the case of an open confrontation, you will have to fight on swords with blocks, counterattacks and endurance control. If one, one can still try, then it is already very difficult against two – it is better to dump.
Stealth is much more preferable than open clashes. If the hero is noticed, then this reduces the rank. It is quite easy to lose in battle, and the battle itself is unpredictable. I missed three strokes and on the Republic. If they kill, the mission can continue the permissible number of times, but the rank of course (which means – experience) will be very reduced.
There are several types of enemies, their behavior is quite predictable.
As the experience is set, https://gamblingdata.net/casinos/uptown-aces-casino/ the hero pumps levels for which you can quite improve the character. There is a bunch of interesting active and passive skills. Some skills are two points of skill. And all skills can be improved, which will give them additional significant properties.
Pumping can be dropped to redistribute skills for a small amount in gold.
Levels are well -developed quite large locations in the Japanese style. There is very small, but destructiveness – some walls can be broken.
Inteerstate is the ability of the hero to use something like a thermal imager, but only “shadow vision”. This allows you to see enemies through obstacles and plan motion and attack schemes.
A very important role is played by the skills of our ninja to jump, run and teleport with the hook on some surfaces (type – shadow jump).
There is a forge in the village where you can stock up on consumables, scuffing extra for equipment (do not affect the properties of the hero) and runes for inlay (now they already affect).
As the game passes, new types of consumables, runes and extensions will open.
A little about sad
Good game, but there are moments that are pretty annoying.
Our clever warrior can be insanely nimble, but sometimes he seems to be wedges. For example, when killing from Stlax, you need to choose a corpse. First of all, the possibility of selection works after a second or two. And the selection itself is quite long. A couple of times such delayed costs cost an inconspicuous level of level.
When an open battle does not always work as it should. A couple of times the enemy and I stuck in textures or in an unknown way fell through the walls of buildings on the street. Blocks/parries work unclearly, but perhaps I am crooked.
For almost two dozen missions, zero secrets were found. In my opinion, they are somehow hidden too cool. Maybe the skill (there is one thing in the mind – to see the invisible) will help, but if not, then – trouble.
The textures of armor and weapons disappear. Playing with such overflows is not very comfortable, good skins do not affect anything except the appearance. Having thought – I decided to run on the default, it is clear on the screenshots that it is also in some places in some places, but it is not so noticeable in it in the dynamics.
Spraying from the cornices if you want to conduct an attack on top often buggy, although, in theory, this is the very position for such an attack. For some reason, the hero can only gently jump down.
Consider the pros and cons of the game, let us summarize.
+ Simple but pleasant graphics.
+ Great musical and sound accompaniment.
+ The atmosphere of medieval fantasy Japan is well transmitted.
+ Good pumping of the hero. Powerful skills of the character and their large number.
+ You can (do not force) to recall levels in search of secrets, higher ranks, or for the sake of banal grind.
+ Many diverse levels with a rather complex architecture, interesting for research. The landscape allows you to think over a variety of deadline options.
+ An interesting system of shadow vision, which allows you to plan attacks.
+ Excellent stealth system. A lot of options for its application.
+ Cooperative up to three people.
+ Good Russian localization of texts.
What can be both a plus and a minus:
+- Open battle. Personally it seemed to me that the management is fuzzy. But I could be mistaken, so I don’t write in minuses.
– All that is in the section “A little about sad”.
Sightly game about ninja magical skills. There are also disadvantages, but, in general, plays well, cheerfully.
PS: probably did not reveal all aspects, could miss something. I will be glad to supplement/adjust the review or answer questions in the course of communication in the comments.